Projectile Attack System Full Demonstration for 2D Unity Games
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The projectile attack system controls how and where missile based attacks launch in your game and collide with players and enemies. System revolves around heavily customizable projectile attacks with attachable modifiers. Includes 20 Projectile Modifiers - Scriptable Objects that change how your projectiles behave once launched. Each modifiers includes a creation menu item to quickly create instances and store data in .asset files so you don't lose their settings.
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