Making a Resource Gathering RPG in Godot 4 ~ GameDev Series intro
Chris' Tutorials
Learn how to code and design a resource gathering game in the Godot 4 engine. We'll cover many topics including player character setup, hotbars, equipping items, inventories with HUD display, particle effects, and resource files for defining items within the game. I also have a unity engine version of this series on my channel if you're interested in that game engine instead.
Art Pack ➣ https://chris-tutorials.itch.io/gatherers-exterior-pack Final Scripts ➣ https://ko-fi.com/post/All-Scripts-for-Resource-Gathering-RPG-in-Godot-4-M4M0LCB9V Full Project with Art Pack ➣ https://ko-fi.com/post/Full-Project-and-Assets-for-Resource-Gathering-RPG-G2G7LCBBS Playlist ➣ https://www.youtube.com/playlist?list=PLyH-qXFkNSxlANk9EwZmbtECBfbHeW68-
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me https://linktr.ee/ChrisTutorials https://ko-fi.com/christutorials https://chris-tutorials.itch.io/
00:00 - End Project 02:16 - What to Expect 02:35 - Art Pack ... https://www.youtube.com/watch?v=IKYQaIBmkT8
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