Animate with Timeline - Open & Close Door Part 2 - Unreal Engine 4 Tutorial
Chris' Tutorials
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In the last video, I showed how to make a door open or close instanteously through blueprint code. This video focuses on making that transition smoothly happen over time with a timeline node added to the blueprint and using a enumeration set to manage the state of the door. The door can open and close but also reverse direction if told to close while it's opening or open while it's closing.
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