Mesa 23 Makes Linux Shader Stuttering A Thing Of The Past
Brodie Robertson | Linux Tips & Tricks
Linux gaming has been progressively getting better and better and one area that's still needed a lot of work was shader compilation but soon that problem is going to be severely reduced
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==========Resources========== Mesa 22.3.0: https://docs.mesa3d.org/relnotes/22.3.0.html Radv_perftest merger: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17542 Khronos Blog: https://www.khronos.org/blog/reducing-draw-time-hitching-with-vk-ext-graphics-pipeline-library VK EXT Graphics Pipeline Library: https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VK_EXT_graphics_pipeline_library.html
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