Unreal 5 Synty Studio Polygon Character Workflow - Animation Live Retarget
AngeIV
I wanted to show you how easy it is to retarget animation at runtime without any pre-retarget for characters not bound to a mannequin skeleton. This time I learned how to set bone settings and what they should be for the best results! Ik rig and IK retarget are the way to go with unreal engine 5! Working with Synty Studio Polygon assets. I'm in love with this style.
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2022-04-20
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