Twisted Bytes Interaction Plugin Intro
AngeIV
This episode is about something new to the marketplace. A plugin that uses the extension of the Gameplay Ability System to handle the interaction. What kind of interaction? well... any! From opening doors, thru complex starship consoles, to animation locking and objective capturing.
This episode focus on basics and simple first implementation. Content: 0:00 Intro & Explanation 2:50 Character Setup 5:45 Passive Interaction Ability 9:10 Input & Active Interaction Ability 12:45 Interaction Receiver Actor 14:49 Interface Functions & Events 18:18 Custom Interaction Condition 19:19 Succesful Interaction Effect 21:24 Tests & Showcase 21:57 Multiplayer & Final Tests
Marketplace: https://www.unrealengine.com/marketplace/en-US/product/twistedbytes-interaction-system Documentation: https://twistedbytes-net.github.io/TBIA-Documentation/ Also, check the roadmap & theexample content / demo project!
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Discord: https://discord.gg/KmtpmxfVb6 ... https://www.youtube.com/watch?v=sZjdo1ueH-0
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