AGR Update: procedural aim offset + virtual bones - UE4 Advanced Blueprints Tutorial
AngeIV
A quick update on procedural aim offset to look a lot better on CC3 characters. You can tweek the weight for each bone individually inside the solver for aim offset - as long as they all add up to 1.0 :)
Update already on the repository.
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Free tutorial repository: https://dev.azure.com/SuperSeriousStudio/AGRTutorials/_git/AGRTutorials
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UE4 forum thread: https://forums.unrealengine.com/community/community-content-tools-and-tutorials/1781385-advanced-animation-techniques-and-multiplayer-with-free-download
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