#8 BP Interface; Cycle Weapons - UE4 Advanced FPS Tutorial
AngeIV
In this episode, we set up some basics of an inventory with weapons in slots. So instead of a single weapon we swap and top the previous one - we can have multiple. On pickup, we are checking if we have an empty slot.
Content: 0:00 Start 1:50 blueprint interface 11:11 Holster weapon 25:25 SHOWCASE
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Free tutorial repository: https://dev.azure.com/SuperSeriousStudio/AGRTutorials/_git/AGRTutorials
UE4 forum thread: https://forums.unrealengine.com/community/community-content-tools-and-tutorials/1781385-advanced-animation-techniques-and-multiplayer-with-free-download
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