sm64ex-coop Gun Mod Devlog #3 - First Person
Agent-11
Gun Mod v2.0.0!! I have decided to rename Grand Theft Mario to Gun Mod as the introduction of first person and a Half-Life map sets it apart from GTA.
Description from the mod release manifest in #coop-mod-releases: This took me 4 weeks of work, and now I just barely uploaded it on May 16th. Enter first person mode by typing /fp on, feel free to report any bugs you find and I'll get to fixing them asap. I also added bunny hopping with an automatic setting as well. You can also get a list of all of the commands with /help like in every mod. Secret Aquarium has been replaced entirely with 2 maps from Half-Life, both in their respective areas and 1 being bigger. Some more changes: Magnum now looks much better as the metal uses environment mapping You can now reload as well Keep in mind this is an initial release and again, let me know if you find any bugs. Also, KNOWN BUGS: When Marios are off screen, their hand positions don't update causing some guns to just float in air
Also had to re-record this video many times because various kinds of stupidity occurred because of OBS which is why a video hasn't come out in a while.. I had to scale the video viewport slightly in editing as well as the video came out with part of my desktop showing, which is why if you noticed, some text is cut off on the edges
sm64ex-coop Lua documentation: https://github.com/djoslin0/sm64ex-coop/blob/coop/docs/lua/lua.md sm64ex-coop Discord server: https://discord.com/invite/eXhpSRhCyM GitHub: https://github.com/Agent-11 GitHub.io: https://agent-11.github.io ... https://www.youtube.com/watch?v=wvVrQBWBJcs
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