Making Impossible Roads (w/ RhyminGarfunkle)
Addy Valentine
While working on the roads for my own game, I had run into a lot of trouble. The math was very complicated and I'm not particularly smart. I got in touch with the much more smarter developer, RhyminGarfunkle, and after our back and forth, it became quite clear that our systems where very different under the hood, but getting that different perspective eventually helped me to figure it out on my end. If you're a fellow game developer, maybe his intelligent rambling can help you, too! If you're just a regular joe, why are you even here? Nerd!
● Support RhyminGarfunkle and His Games! https://twitter.com/rhymingarfunkle/ https://rhymingarfunkle.itch.io/turbo-jetrunner
● Watch Unlocking the Secret Math of Racing Games: https://youtu.be/F4jI1_VeXVs
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Follow me everywhere else!
● Patreon: http://www.patreon.com/addyvalentine ● Twitter: https://twitter.com/Addy_Valentine/ ● Play High Moon (Free): https://addy-valentine.itch.io/high-moon ... https://www.youtube.com/watch?v=pngKfmRGzxo
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