OpenGL - voxel cone tracing - demo 01
3D Programming
Testing my Voxel Cone Tracing implementation (still a work in progress) on the scene "breakfast room" from the popular Morgan McGuire Archive (https://casual-effects.com/data/).
I fixed some UVs in blender and replaced some of the original textures with some amazing PBR textures from Textures.com.
Noise is now reduced but performance is reduced too xD, I should work on some optimizations now.
Original scene: " Breakfast Room by Wig42 Creative Commons Attribution 3.0 http://www.blendswap.com/blends/view/75431 Exported from Blender to OBJ and materials and geometry corrected by Morgan McGuire. First used for 3D graphics research by Bitterli. "
2024-11-14
1.0 LBC
None
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