Diablo style point and move with auto collision [Game Maker Studio 2 | Basics]
1up Indie
This basics video tutorial shows you how to make a point and click movement in GameMaker Studio the easy way and this time short plus a neat way how to let gamemaker handle collisions automatically.
You may have seen/played games like Diablo or Path of Exile, a moba or real time strategy. All these use the same movement system: Point and click/move.
Here you only need to setup your target destination coordinates and use the mp_potentail_step function do the rest for you. It even handles collisions for you which is very handy if you don't want to setup a more complex system.
Tilset by Sardonic CC0 https://opengameart.org/content/isometric-pixel-terrain
Naked Dudette by RayaneFLX CC3 sa by https://opengameart.org/content/isometric-character-template
š® My free game Clunky souls: https://1up-indie2.itch.io/clunky-souls
š® My commercial game Office Orc: https://1up-indie2.itch.io/office-orc
š My assets: Get some assets at itch.io https://1up-indie2.itch.io/
š Support me and get fresh game art and game maker projects every month: https://www.patreon.com/1upindie
Follow me on: šø Instangram: https://www.instagram.com/1upindie š¦ Twitter: https://twitter.com/1upIndie š¬ Discord: https://discord.gg/gvr98nb ... https://www.youtube.com/watch?v=XuqEgnioq6g
38591532 Bytes